PDN: PDNGOGAM



File name         Date  kB      Dlds Description


  • gocraft.zip
  • 180507 2582k 0 A Minecraft like game written in go. See depend.txt for dependencies or go to https://github.com/icexin/gocraft for more details.


  • goinvdrs.zip
  • 180202 1872k 0 SpaceInvaders written in GO https://github.com/sausheong/invaders


  • nes-mstr.zip
  • 171230 39k 0 NES emulator written in Go. https://github.com/fogleman/nes


  • gotetris.zip
  • 150528 34k 1 This is a console-based version of Tetris written in Go https://github.com/jjinux/gotetris


  • go-astar.zip
  • 141101 8k 1 The [A\* pathfinding algorithm] is a pathfinding algorithm noted for its performance and accuracy and is commonly used in game development. It can be used to find short paths for any weighted graph. A fantastic overview of A\* can be found at [Amit Patel's Stanford website]


  • go3d.zip
  • 141101 51k 1 go3d is a performance oriented vector and matrix math package for 2D and 3D graphics.


  • glop.zip
  • 141101 426k 1 Glop (Game Library Of Power) is a fairly simple cross-platform game library.


  • GaragEng.zip
  • 141101 7995k 1 GarageEngine: 2d game engine written in Go working on OpenGL. Its an Entity/Component based engine and contains lots of features such as: Font, Sprites, Texture packing, Physics, Depth layers, Scenes and more. It feels like Unity3d and share the same names: Scene, Coroutines, Components, Transform, GameObjects etc...